From Wikipedia: Grail Quest is a series of gamebooks by J. H. Brennan. The books are illustrated by John Higgins (I). The series is (usually) set in King Arthur’s. Note: Some of these gamebooks were planned for addition but This page showcases some of the best gamebook and solo .. GrailQuest. GrailQuest is a set of Choose Your Own Adventure-type game books by J.H. Brennan, with eight books in the series: The Castle of Darkness (); The Den of.
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Abandonia is a place where you can find great old games and have fun four hours and years. The stories follow the adventures of a young hero named Pip, who is often called upon by Merlin to right wrongs and save the realm gamebookd evil. This page does not exist.
GrailQuest | RPG | RPGGeek
Schematics of timeships, spacecraft, weaponry and body armor are on a level with professional design work.
The Eye of the Dragon. Sherlock Holmes International Sherlockian. Some of these gamebooks were planned for addition but never made it to HotU. After HotU’s demise, numerous revival projects came into existence — but gameboojs far, the gamebook collection is missing from every one of them.
Series – Grailquest – Demian’s Gamebook Web Page
Occasionally there is more serious drama, but this is usually reserved grailquuest very special moments. If you lose units in a fight, they are gone, unless you have the ability to replace combat losses. This page was last edited on 17 Aprilat His works have been translated into approximately fifty languages, he has also written books on the Occult and New Age.
The nice summary blurb at FightingFantasy.
Gamebook: GrailQuest 1 – The Castle of Darkness
Each book places you in the middle of a famous historical event: Billed as a “role-playing comic,” Diceman lasted five issues before being discontinued in To see what your friends thought of this book, please sign up.
Nice internal illustrations helped create the mood. Want to Read saving…. Sanjuro rated it liked it Oct 06, Randomization was achieved with a four-sided die or by flipping through the pages.
What do you think the future of gamebooks is? The English Civil War. At the start of each book, the reader picks a character from a list of pregenerated options.
What is your favourite gamebook? Lords of the Rising Sun. The whole Grail Quest series was so fun and witty. Good illustrations and a lot of fights against characters from the game characterize this series. They were produced in the early s by a small, now-defunct US-based company called Quicksilver Fantasies, which also developed the Mini-Solo series same gameplay module, but shorter length.
Jewels in the Dark. Written during the high tide of [gamebooks], GrailQuest perfectly captured my imagination, and remain the high point grailquesh these books.
The writing is exceptional, laced with a hard edge and a touch of political intrigue. They were posted by Sarinee in the copy of the partial backup of gamebooks she made available in Like the game it kept score, although unlike the game you got only one point for each puzzle. Newer Post Older Post Home. Also interesting is the fact that the advice given in the very first book holds true throughout the series even though not all of it is repeated — most vital is the fact that one can rarely go wrong by taking a right-hand path; this certainly aided in my rapid completion of the series.
What set Falcon apart from the rest was the level of technical detail: The Evil of Mr.
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